//Add a new image to the variable list if it will become a rollover.
//Follow the numerical syntax exactly.
//Notice the difference in the name of the image in the index file
//and the variable name of the image.

function rollOver () {}
	if(document.images)
{
var roll1=new Image(); roll1.src='images/links_01o.gif';
var roll2=new Image(); roll2.src='images/links_02o.gif';
var roll3=new Image(); roll3.src='images/links_03o.gif';
var roll4=new Image(); roll4.src='images/links_04o.gif';
var roll5=new Image(); roll5.src='images/links_05o.gif';
var roll6=new Image(); roll6.src='images/links_06o.gif';
var roll7=new Image(); roll7.src='images/links_07o.gif';
var roll8=new Image(); roll8.src='images/links_08o.gif';
var roll9=new Image(); roll9.src='images/links_09o.gif';
var roll10=new Image(); roll10.src='images/links_10o.gif';
var roll11=new Image(); roll11.src='images/links_11o.gif';
var roll12=new Image(); roll12.src='images/links_12o.gif';
var roll13=new Image(); roll13.src='images/links_13o.gif';
var roll14=new Image(); roll14.src='images/links_14o.gif';
var roll15=new Image(); roll15.src='images/links_15o.gif';
var roll16=new Image(); roll16.src='images/links_16o.gif';
var roll17=new Image(); roll17.src='images/links_17o.gif';
var roll18=new Image(); roll18.src='images/links_18o.gif';
var roll19=new Image(); roll19.src='images/links_19o.gif';





}


//This is source code for each rollover
//Make sure image name is inserted into document.images.name.src

// <A HREF="#" ONMOUSEOVER="if(document.images){document.images.name.src=roll1.src}" ONMOUSEOUT="if(document.images){document.images.name.src='images/links_01.gif'}"><IMG SRC="images/links_01o.gif" ALT="Link" WIDTH="142" HEIGHT="25" BORDER="0" NAME="name"></A>
